Wednesday, October 6, 2021

GLoGtober '21 Day 1.5 - Oredon the Drowned

    For theisticGilthoniel's planetary fantasy setting and also a second surprise GLoGtober collaboration post because I love lore.
Eric Elwell

" A flooded, tropical world. The only things that rise above the waters are the gilded spires of the previous civilization. Plant life flourishes under the water and around the ancient towers. Only has a few permanent inhabitants, mainly fishers and pirates on woven barges."

The Association of Towers

    Deep within the tropical jungles of Oredon, ancient spires jut out of the ground, piercing the sky like solitary daggers. These steel towers were once home to the Tower-Dwellers, a precursor species. From recovered bones and crumbling art, they are shone to have been ten foot tall individuals They are thought to have been a warlike race, as most of the towers are heaps of ash and their bones are found in mass graves. What wiped them out is unknown, but their towers hold technological artifacts of great power, which have drawn the curious and greedy eyes of a few Stormsages.
    They have set up the Association of Towers, a loose coalition of scholars, archaeologists, and magic-users that ostensibly work together to recover the Tower-Dwellers culture and technology. In actuality, they are bunch of feuding, pretentious bastards who horde and exploit technology.

The City of Bazaar

    Oredon is host to a single great city: Bazaar, the City of Pirates. It sprawls horizontally across the water, composed of thousands of ships. Every pirate creed in the world regards this as "neutral territory", by which I mean "don't get caught and you're fine". A mobile city pulled by four chained blue whales, Bazaar is a place of criminals, outlaws, and sailors. It is ruled by the four specialized pirate captains: a Whalemaster, in charge of directing the whales, a Trademaster, who tracks all the deals and oaths made within the city, a Dockmaster, who lets ships in and out of Bazaar, and a Warmaster, in charge of the defense of the city.

The Harbingers of the Flood

    The Towers once stood proud on the surface of Oredon before being swallowed by the tides. The Harbingers of the Flood seek to bring them and their inhabitants back. Although they count several Stormsages and Necromancers among their ranks, the Harbingers are mostly made up of common people who desire an peaceful civilization without pirates and crazy Tower-mages. The Harbingers' leader is Sigbjorn Mikaelsson, a prophet who receives messages from underneath the waves commanding him to take back the fallen Towers from the tides.
    A shadow war against Bazaar and all it represents started around one hundred years ago and continues to this day.

d6 Hooks

  1. A new Tower has been found in the wilderness. You are part of an expedition funded by a Stormsage to claim it.
  2. You work for a Stormsage (maybe one of the party members) who hired you to assassinate another member of the Association of Towers.
  3. A coup is happening in Bazaar, like always, except you're part of it. Usurp the Whalemaster and take her place.
  4. You're part of a crew that just joined Bazaar. Explore the city and don't die.
  5. The Warmaster was recently wounded in a sailing accident. Now is your chance to finish him and leave Bazaar leaderless.
  6. You are part of a Harbinger group that was sent beneath the waves in an ancient iron apparatus to explore one of the fallen Towers.

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